
Top 5 Best Buildings in Forge of Empires (sponsored video 3/3) Zoomin Games 1.01M subscribers Subscribe 74 Share 19K views 3 years ago Hello Z-Army! It may not display this or other websites correctly. Your new goods buildings will no longer need a new type of deposit in order to produce goods. I try to keep as many goods buildings as possible. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Meaning having enough goods, coins, supplies and FPs to take a Strategic step into the next era. They provide a random reward including 5 goods, x amount of medals, x coins, and x supplies. But then the opponents are higher level anyway so you still wouldn't use your eg. Should I be getting rid of buildings up to a certain era, or just continue stockpiling until I hit a mark I'm happy with. I fight in the GE with the unattached units I win in GE. The production cost consists of coins, supplies and medals. Menu closes instead and hotkey doesn't change! To cancel a building, which is under construction: you have to press "delete". I would really like answers to all of this instead of the same vague advice you're all giving. Create an account to follow your favorite communities and start taking part in conversations. In that case, I keep that goods building till things loosen up.

I suggest always having some dead space available for when an event quest requires you to plonk down X building, so take that into consideration when youre working out how much space you need to free up. Artillery Unit (6/3/13/6) Catapult: Not much change. Depends on what you want to do with your city. There used to be a thread on this forum that showed how many of each Goods of each of each type of each Era were needed for the tech tree.
.png)
You should also check foe websites to see how many of what goods you need to stock for the next era.

There's usually enough goods traders around for you to buy the goods required for the GB for X amount of fps. Do you plan to release new Ages? If you are in a guild and are a farmer then having a range of goods buildings is a good team benefiting strategy Of course you can always rebuild a goods building from an earlier age if you determine that you have the boost for a rare good.
